Between two doors, the passage widens into a room that was perhaps once a meeting chamber. Four columns stretch to the ceiling some twenty foot above, and between them hang a number of ancient tapestries. More cobwebs and dust than fabric, it is impossible to tell what they once depicted.
- Empty by default, can be a decent place to use as a mission target, or to camp.
- Once every so often, may host a sort of rough market and gathering from dungeon factions looking to trade, as a sort of meeting ground. Maybe once a week or so.
Monsters: NoneTreasure: None
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