This ancient looking room has odd murals on the walls depicting some sort of underground prison. Facing the entrance to the room is a tall statue of an imperious looking man with his arms crossed, clad in flowing robes and staring at the door.
- Those who gaze upon the statue must make a saving throw vs. spells or become enthralled (treat this as a charm spell, with all appropriate resistances). They will attempt to make their way across the room toward the statue. At the start of every round, the statue will emit heat rays from its eyes, striking toward any one person within the room, rolling to hit as if a 6 HD monster, and inflicting 4d6 fire damage on a strike.
Monsters: None
Treasure: None
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