This chamber narrows on the south end, into a single corridor, while the north wall is painted with a leering demon face in the center of it.
- Stepping in from the southern hall, or out of the room toward the southern hall, will cause the demon face to fire a fireball toward the southern hall to detonate just where it enters into room 7. The fireball will deal 8d6 points of fire damage, save vs. spells for half.
Monsters: None
Treasure: None
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