There are eight sturdy chests in this room, large and roomy, easily
five foot wide, three foot deep, and three foot tall. Each one is
numbered, and has a lock with a coin slot and a handle instead of a
keyhole.
- Each
of the chests is wizard locked. A character placing a coin in the
coin slot will be able to open the chest in question freely, for a
duration dependent on the coin placed within the lock. This can allow
for safe storage of gear or other material. 1 sp = 1 hour, 1 gp = 1
day, 1 pp = 1 week.
- There
is a 5% chance any particular chest already contains an object when
the character opens it for the first time. Roll on the following
table:
Random
Coin Locker Chest Contents (2d4)
2
– 1 random magic item
3 – 1d4 random potions
4 – A
bag with 1d4 x 100 gp
5 – A set of clothes and miscellaneous
adventuring gear, including a backpack, 50’ rope, 1d4 torches
6
– A bag with 1d4 random gems
7 – A swarm of spiders
8 –
A dead animal
Monsters:
None
Treasure:
None