There are eight sturdy chests in this room, large and roomy, easily five foot wide, three foot deep, and three foot tall. Each one is numbered, and has a lock with a coin slot and a handle instead of a keyhole.
- Each of the chests is wizard locked. A character placing a coin in the coin slot will be able to open the chest in question freely, for a duration dependent on the coin placed within the lock. This can allow for safe storage of gear or other material. 1 sp = 1 hour, 1 gp = 1 day, 1 pp = 1 week.
- There is a 5% chance any particular chest already contains an object when the character opens it for the first time. Roll on the following table:
Random Coin Locker Chest Contents (2d4)
2 – 1 random magic item
3 – 1d4 random potions
4 – A bag with 1d4 x 100 gp
5 – A set of clothes and miscellaneous adventuring gear, including a backpack, 50’ rope, 1d4 torches
6 – A bag with 1d4 random gems
7 – A swarm of spiders
8 – A dead animal
Monsters: None
Treasure: None
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