This room is dominated by a large table with several chairs. Upon the table is a vast array of fine food, drink, and various treats.
- A banquet has been laid out on the table of this room. Its smells are enticing and designed to attract those within. Anyone who isn’t a lycanthrope who enters the room must save vs. spells or be caught up with a compulsion to sit down and eat. The food itself is laced with tranquilizers, that will require a save vs. poison or result in a deep sleep after just five minutes. This sleep can last 1d4 days unless the sleeper is awakened magically or by suffering damage. Just shaking them or making loud noises will not awaken them.
Monsters: None
Treasure: None
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