This room is split into two sides by three large blocks of stone. The stones reach from floor to ceiling, and allow for passage between the two halves of the room. The walls are inscribed with thousands of elven names, carved with hammer and chisel. On the floor between the large blocks of stone are scattered many coins, across the middle two passages between the rooms.
- Stepping between any two of the three large stone blocks requires a character to make a saving throw vs. spell. On a failure, they begin to take 3d6 damage for each round spent between the stones, as their flesh begins to visibly wither and decay. If a character leaves the space between the stones, the damage stops. If a character leaves and subsequently steps back in between any two of the central stones, they must save again, even if they passed before.
Monsters: None
Treasure: 8000 sp, 2500 gp
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