Thursday, July 27, 2023

7-27 Dead Silence


 

This curious side chamber has bones and dust littered across the ground, along with scraps of clothing and a few discarded backpacks. The walls are decorated with mosaics, the colorful tiles depicting a dozen or so praying monks in red robes, surrounding the room along the walls.

  • Anyone who enters this chamber must save vs. spells or begin to choke. They are rendered unable to talk, and begin to take 1d6 damage per round, until a dispel magic or remove curse is applied. Every full turn, they may make another saving throw to attempt to shake off the curse. If someone remains within the room, they must repeat the initial save every 5 rounds or be afflicted by the choking curse.
  • The treasure is scattered among a few bags and backpacks among the remains on the floor.

Monsters: None

Treasure: 12,000 sp, 1,500 gp, 3 gems (10 gp, 2 x 50 gp)

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12-31 The Treasury

  Herein lies a secure chamber, with what remains of the elflord’s treasure. Monsters: None Treasure: 30,000 sp, 6,000 gp, ring of wishes...