This temple like room has a series of pillars along each side. The focus of the room appears to be a statue of a massive elf wearing stylized armor, and carrying a spear. The spear visibly shines and sparks with live electricity.
- Anyone who approaches within 10’ of the statue must make a reaction roll. Elves gain a 1 point bonus to this roll, dwarves take a 1 point penalty. On a friendly reaction, the character begins to shine and spark, as if surrounded by a nimbus of electricity. The next melee attack they land will deal an additional 4d6 electrical damage. This charge does not expire until a melee attack is made. On a hostile reaction, the character is smote with a bolt of lightning, that does 8d6 damage, half on a successful save vs. spells.
Monsters: None
Treasure: None
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