Three irregular rooms are connected into a sort of winding hallway. The walls are covered with a slick, glistening slime, and innumerable plants seem to erupt from cracks in the ground, growing up in the light of a curious green glow that suffuses the ceiling.
- This chamber's plantlife has a number of exotic sorts from all over the world, and may optionally be harvested to craft various poultices and poisons. While traversing this room, an encounter check should be made the first time each individual sub-room is entered during an expedition.
Monsters: None
Treasure: None
No comments:
Post a Comment