This room has been converted into a pen.
- This is where the trained boars the cult raises are kept.
- At any one time there are several boars here.
Monsters: 6 boars, 25% chance of 1 bandit.
Treasure: None. Bandit will have personal (gear and 2d6 ep).
Herein lies a secure chamber, with what remains of the elflord’s treasure. Monsters: None Treasure: 30,000 sp, 6,000 gp, ring of wishes...
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